updated 2008-01-02
contents:
"Engineering design is a decision making process required to optimally convert resources into systems, components or processes to meet desired needs." -- Dr. D. A. Lucca (possibly quoting someone else).
A #design describes how to apply #tools to materials.
David Cary also maintains related pages:
see also
[a few extremely common materials, and a few exotic materials]
CSPC (cellulose core, silicon matrix, polyester-filled composite -- otherwise known as fiberglass over hot-glued corrugated cardboard). This material is light, waterproof, cheap, and easy to build in any arbitrary shape.-- Steve Roberts http://www.microship.com/bike/behemoth/packaging.html [materials]
Supplies: [FIXME: is this the same as #materials ? ]
Batteries finishing nails wire WD-40 superglue Duct Tape masking tape scotch tape (writable with pencil) clear contact paper paint spare light bulbs ziplock bags trash bags
tools:
see also
Screwdriver Tape measure hammer scissors pliers (needle-nose) flashlight Dentist's Mirror toolbox extension cord power strip
see also
furniture: [FIXME: house considerations ? office space ?]
chair desk bookshelves lamp trash bucket plastic mat to go under chair
Pet Peeve: I despise the versions that have friction -- the ones where if you turn off your engine, you start slowing down and eventually stop. This makes it unnecessarily hard to understand Einstein's theory of relativity. The completely frictionless ones are better -- since in the real world velocity *is* truly relative.
Pet peeve: Please *do not* peel the stickers off and rearrange them to "fix" the cube. They never stick back on very well, and soon fall off and are lost. Instead, if you *must* have it fixed and you don't have the patience to do that merely by twisting, *guess what's inside first*, then *take it apart* into "individual cubes". It's quite surprising how the whole thing holds together (mechanical engineering). Sure, it's "looser" after you do this, but easier-to-spin is not a bad thing. [FIXME: describe exactly how to get the 1st cube out, or link to a page that does.] http://search.dmoz.org/cgi-bin/search?search=rubik [FIXME: do I need 2 copies, 1 here, one at dav_info.html ?]
[rubik cube / typography ?] http://www.lineto.com/application.html?ID=122&dir_id=121
Rubik's Cube by Karl Dahlke http://www.eklhad.net/rubik/ has a on-line program that allows you to enter your current rubic's cube configuration, and it tells you step-by-step how to solve it. (You can download the source code to the program).
``As far as I know I am the fastest active cuber in Britain with a best average of 23.0 seconds'' -- stiff_hands http://homepage.ntlworld.com/angela.hayden/cube/cube_frontpage.html
traditional architecture (designing buildings on the ground to support the humans inside).
related to learning.html , #design , #synergetics , #city [should I move ``city design'' info there ?], #spacecraft_design , #furniture , computer_architecture.html ,
news links:
other links:
Design, in general.
What I call "general design" seems to be the same as what others call "the meta-field of design" (Adam Greenfield) and "design science" (Buckminster Fuller).
See also simplicity
see also spacecraft_design
see also FUD (Fear Uncertainty and Doubt) learning.html#fud
see also general-purpose tools vs. single-purpose tools #general_purpose
related quotes:
``Water floats a ship. Water sinks a ship'' -- Chinese proverb
"If we make peaceful revolution impossible, we make violent revolution inevitable." - John F. Kennedy
"Poison is in everything, and no thing is without poison. The dosage makes it either a poison or a remedy." -- Theophrastus Bombastus von Hohenheim
[FIXME: ___ ... applied to computer architecture. ]
[FIXME: this also applies to functional data compression -- move those snippets there.] [FIXME: move to unknowns.html] [FIXME: #furniture]Architects know that some kinds of design problems are more personal than others. One of the cleanest, most abstract design problems is designing bridges. There your job is largely a matter of spanning a given distance with the least material. The other end of the spectrum is designing chairs. Chair designers have to spend their time thinking about human butts.
...
Most of us hate to acknowledge this. Designing systems of great mathematical elegance sounds a lot more appealing to most of us than pandering to human weaknesses. ...
I think almost anything you can do to make programs shorter is good. There should be lots of library functions; anything that can be implicit should be; the syntax should be terse to a fault; even the names of things should be short.
And it's not only programs that should be short. The manual should be thin as well. A good part of manuals is taken up with clarifications and reservations and warnings and special cases. If you force yourself to shorten the manual, in the best case you do it by fixing the things in the language that required so much explanation.
What New Abstractions Are Left to Discover?
I'm not sure how reasonable a hope this is, but one thing I would really love to do, personally, is discover a new abstraction-- something that would make as much of a difference as having first class functions or recursion or even keyword parameters. This may be an impossible dream. These things don't get discovered that often. But I am always looking.
-- Ross M. Greenberg, in article "Windows NT in the Enterprise" in Network Computing 1999-03-22"To me, there are only a few things worse than a poor implementation of a good idea. One is watching that good idea get caught up in never-ending add-a-feature-hell, and another is for it to be committee-ized to death. Even worse is a scenario where the idea doesn't ever get implemented and users never find out why. "
-- Rodney RhodesRecently, upon finding myself in a rental car ... This feature worked differently than in my own car, however, because holding down the button an extra second didn't engage the auto-down function. I instinctively double-clicked the button the next time and was delighted when the window lowered itself automatically. Now if I could just get an Undo command for my oven ...
-- Ed. "Letters" Macworld (www.macworld.com) Jan 1996An Undo command for the oven -- the mind reels ! How about an eyedropper tool for selecting the exact shade of toast you want ? ...
[FIXME: move to unknowns.html ? or just link back here ?]Mathematicians call good work "beautiful," and so, either now or in the past, have scientists, engineers, musicians, architects, designers, writers, and painters. Is it just a coincidence that they used the same word, or could there be some overlap in what they meant? If there is an overlap, can we use one field's discoveries about beauty to help us in another?
... ``how do you make good stuff?''
... The same principles of good design crop up again and again.
Good design is simple. ...
Good design is timeless. ...
Good design solves the right problem. ... Problems can be improved as well as solutions. ...
Good design is suggestive. ... ... a building or object should let you use it how you want: a good building, for example, will serve as a backdrop for whatever life people want to lead in it, instead of making them live as if they were executing a program written by the architect.
...
Good design is often slightly funny. ...
Good design is hard. ... Not every kind of hard is good. ... You want the kind of pain you get from going running, not the kind you get from stepping on a nail. ...
Good design looks easy. ...
Good design uses symmetry. ... There are two kinds of symmetry, repetition and recursion. Recursion means repetition in subelements, like the pattern of veins in a leaf. ... The Eiffel Tower looks striking partly because it is a recursive solution, a tower on a tower.
...
Good design resembles nature. ... It's not cheating to copy. ...
Good design is redesign. ... Mistakes are natural. Instead of treating them as disasters, make them easy to acknowledge and easy to fix. ... Open-source software has fewer bugs because it admits the possibility of bugs. ... It helps to have a medium that makes change easy. ...
Good design can copy. ...
Good design is often strange. ...
Good design happens in chunks. ... Nothing is more powerful than a community of talented people working on related problems. ... but great work still comes disproportionately from a few hotspots: the Bauhaus, the Manhattan Project, the New Yorker, Lockheed's Skunk Works, Xerox Parc. ... At any given time there are a few hot topics and a few groups doing great work on them, and it's nearly impossible to do good work yourself if you're too far removed from one of these centers. ...
Good design is often daring. ...
Re:Go NASA. Faster, better Cheaper. (Score:1)
by Gurlia (sweetswale@swalecove.zots.org) on Tuesday November 30, @04:08PM EST (#52)
This is probably off-topic... but, WoW! I'm surprised by the parallels to Open Source software... Just consider: these little tough probes are
made by shooting them with air-guns into desert ground. Sounds like Open Source software being released to the public early, let people
find where and why it broke, then developers use that to make it better, more crash-proof, and so on, ad infinitum, until we finally arrive at
something like Linux, stable, robust, and just solid in general.
This sure does sound like the Cathedral and the Bazaar (credits to ESR) to me... NASA had been spending all that money building these intricate "cathedrals" (aka the traditional spacecrafts). And, try as hard as they might, there have always been all kinds of problems with delicate equipment breaking, etc., and tons of $$$ are spent on fixing or preventing these problems. Compare this with the two "crash-land-with-style" probes: built by a totally different philosophy (ie., crash 'em as hard as you can then make it tougher so it won't break next time, instead of spending years at the drawing board coming up with a "beautiful" and complex cathedral design), very resistant to harsh treatment, etc.. This new approach is cheaper, smaller, better. Reminds anyone of MS bloatware vs. the small but super-stable Linux? The parallel to Open Source software is simply amazing...
(Disclaimer: I have been reading Slashdot too much, and this Open Source thing is just getting into my head... argh, time to get back to programming! :-D )
-- 1999 ? http://slashdot.org/comments.pl?sid=2719
As Professor Bryson puts it, "You can only make one thing best at a time." ...
... It is tempting to fix many design variables and select a few at a time to optimize, then fix these and vary others. This is known as partial optimization or sub-optimization ...
"Optimal" Redesign of Cessna Cardinal.
...
DAV: Of course we would prefer the global optimum. But I want to avoid the ``everything must change'' extremism computer_architecture.html#everything_must_change . Clever designs can partition parts that have little to do with each other. Then each part can be independently optimized. See #don_reinertsen . This is one reason to ``ask for what you really want'' creed.html#really_want , because adding more constraints or asking for something a little different gives a (sometimes very) different result.
Design your system for debugging, starting from the beginning. When you are creating a design, imagine the worst possible places for a bug and create a way to debug them. Lay the ground work ahead of time for debugging with your client or your product design team. Know what procedures you will use and what data you will have to collect.
...
As far as I know, none of these people has ever killed again. Locking up someone who has made this tragic mistake in the past will have no effect on future deaths, and it is future deaths on which we must focus.
Only one group has the ability to stop future deaths: The safety experts who continue to insist we put our children in the backseat while ignoring that, for many people, "out of sight, out if mind" is literally true.
...
DAV: another example of counter-intuitive results, and the importance of measuring whether it really helps ( video_game.html#Michael_Abrash ). see also learning.html#mike_males for another example of doing something to ``save the children'' that just makes things worse.
-- Adam Greenfield http://www.alistapart.com/stories/bathingape/...
I think there's a common misperception... that design is an endeavor that concerns the decoration of a surface in an attempt to achieve aesthetic distinction or beauty.
... success in design strongly implies a satisfying the requirements of a user. This is what distinguishes it from art or self-expression...
... Within the meta-field of design -- something that to me encompasses graphic design, typography, industrial design, interior design, architecture, fashion, even gardening, maybe even cuisine -- you'd have to be pretty thick to miss the broad movement towards utility, simplicity, and clarity.
...
In some cases, this may have been driven by a plain love for the clean line, the spare façade, the frisson of absolutist glee one can derive from submitting to an ideology like
less is more.But my understanding is that the will towards simplicity was driven -- over a very long time, and in a great many places -- by a real and increasing concern for the human being using the designed object in question.... good (i.e., deep) design is ... potentially a lubricant and a cushion to smooth, simplify and mitigate all the inevitable daily hassles we're presented with by having the temerity to live in an era of complexity.
...
general-purpose tools vs. single-purpose tools.
see also generalize vs. specialize dav_info.html#generalize_specialize
DAV: I am having a little cognitive dissonance here.
On one hand, I think it's really cool to have general-purpose tools. General-purpose PCs that can do lots of things never envisioned by their original designer, ... PDAs that can accept new and improved software ... multipurpose tools that do lots of stuff and still fit in your pocket (rather than having to carry around an entire tackle box of single-purpose tools) ...
On the other hand, single-purpose tools are also nice. ... telephones that ``just work'', unlike some PDA/cellphone combos that seem to crash regularly ... ... A knife that's just a knife ... ... The single purpose tools in Unix ``cut'', ``sort'', etc. ... email handling programs that just handle email, rather than displaying animated graphics and relaying virus programs to everyone else in your address book ... tools that are optimized to do one thing well, and when you have a collection of them and one does not work, all the rest of them are unaffected. (In other words, when you let someone else borrow one tool, or one tool wears out or breaks, or the batteries in one tool are drained, or you lose a tool). ... multipurpose tools often have one thing they do well, but all other secondary abilities are a compromise.
The importance of scalability/upgradeability: idea_space.html#level It's much easier to improve my collection of tools (not only in dollar cost, but in time spent learning how to use the new, improved collection) if I can simply add a simple new tool and learn how to use it, then (after I am comfortable with the new tool) discarding old tools it makes redundant. As opposed to getting a complicated new tool, spending much longer getting used to its new quirks, then trying to remember all the different functions of complicated old tools, worring that if I discard this old tool, even though most of its functions are obsoleted by the old tool, perhaps I might still need this old tool to do the 1 or 2 things that the new tool doesn't do as well -- or worse, doesn't do at all.
Occasionally one thing can be both ``simple'' and ``multifunctional'' -- graphic display hardware without complex arbitrary restrictions on what text/colors can go where ... ... paper for origami folding ... bookshelves that are smart enough *not* to make every shelf the same height, so that they can hold all different sizes of books or display objects d'art without wasting lots of space, ... dremel tools come close ... what else ?
-- ``less is more (more or less)'' chapter by William Buxton`` superappliances: the behavioral implications of artifacts
... the Swiss Army Knife http://www.swissarmy.com/ joins the Cuisinart as a single device that can perform a wide range of functions. ...
... both ... represent what I call a superappliance. ... both the personal computer and the interactive television [also] fall into this category. ...
... appliances of this class all share the following properties:
- Multiple function. ... functionality otherwise delivered through a number of simpler special-purpose devices.
- Single location. ... The higher the overhead or inconvenience in moving the appliance, the more constrained functionality becomes.
- Single user. ...
- Single function at a time. ...
- Space/complexity trade-off. These multifunction appliances are inherently more complex than any of the single-function tools that they overlap with. This is largely due to the overhead in switching the modality from one function to the other. On the other hand, they typically occupy less space and cost less than the equivalent set of single-function tools.
... it would be shortsighted to assume that there are not viable design alternatives to the digital superappliance.
...
One foundation of the discipline of the architecture of buildings is the design of physical space appropriate for particular activities. This way of thinking is perhaps best captured in the following quote from the architect Louis I. Kahn:
Thoughts exchanged by one and another are not the same in one room as in another.
... we associate specific locations with specific activities. ...
... with conventional specialized tools, each activity can take place independent from, and simultaneously with, any other activity...
... Rather than converging toward ever more complex multifunction tools, my claim is that going forward we must diverge toward a set of simpler, more-specialized tools. ...
plumbing, the Internet, and the Waternet
... there is little significant difference among personal computers that hang on the Internet. On the more mature Waternet, this is not the case. Attached to it are diverse appliances such as sinks, lawn sprinklers, toilets, baths, showers, fire hydrants, and so on.
...
... the reason the Palm Pilot succeeded when its predecessors had failed is that the designers specified the product in human terms rather than technological terms. ... the need to fit into a jacket pocket, to be able to find an address faster than one could in a traditional address book, and to find ``Whan can I have dinner with you ?'' or ``Am I free next Thursday ?'' faster than one could with a traditional date book. They also included the specification that one should be able to back up the contents of the device in one button push, so that if the device was lost, one would only lose the cost of the device, not the information.
...
on strength versus generality
... Why not achieve both strength and generality by having a suite of strong-specific tools ? ... even though each tool may be individually manageable, their collective complexity rapidly exceeds a human's ability to cope. ... the cognitive load imposed on the user in order to take advantage of the tools.
... when the strong-specific tools are digital and networked, they have ... the capacity to communicate and cooperate, thereby assuming much of the load that would otherwise burden the user. ...
... when a call comes in, the phone can notify the stereo to turn down the music. ...
... automotive electronics ... make up about 30 percent of the cost of a modern car... These systems involve real-time, process control, information sharing, and networked cooperating parallel processors from diverse vendors. If I am right, this type of system is what will soon appear in our office and home systems. Yet, given that most schools still focus on teaching traditional functional programming, how well are we preparing our students for this inevitable change in computing paradigm ?
...
devices as notation
... with Roman numerals... long division (from a question of cognitive load) was about as hard as second-year calculus is today...
... computers are notational instruments par excellence that have the potential to reduce the complexity of today's world, much as the introduction of the decimal did for mathematics in the past.
... to determine longitude ... With the introduction of the chronometer, the calculations were reduced to simple arithmetic and could be done in minutes. In the sense of causing a reduction in complexity, the chronometer was arguably as important a notational device as the decimal.
Increasing complexity is the enemy, and well-designed devices, appropriately deployed, can play a significant role in turning this tide.
design in front of the glass: what you see (hear and touch) is what you think you get
... two of the most powerful observations that a designer of computers could have. ...
- You can change the input/output devices.
- By your choice, you can have a huge influence shaping the end user's mental model of the system.
...
example 2: e-commerce beyond the Amazon
... Symbol Technologies http://www.symbol.com/ ... the amount of e-commerce that goes through browsers driven by their technology likely exceeds the total e-commerce being transacted on all Netscape and Internet Explorer browsers combined (including Amazon.com) by about 5 million times! How can this be ... ? ... Symbol Technologies is the largest manufacturer of barcode readers in the world ... most people would claim that checking out groceries is not e-commerce... the transactions run over the same wires, routers, and servers as most other e-commerce. ...
the Renaissance is over -- long live the Renaissance
... our earlier discussion of weak-general versus strong-specific systems.
The exact same issues that we saw in this discussion are evident in the tension between the need for discipline specialization versus general holistic knowledge. Given the much-discussed constraints on human ability, how can we expect an individual to maintain the requisite specialist knowledge in their technical discipline, while at the same time have the needed competence in industrial design, sociology, anthropology, psychology, and so on, which this essay implies are needed to do one's job ?
so does the solution in this case lie in a social network of specialized individuals. ... however, in this case, it is due to a social network of people rather than a network of computers.
In 1959, Sir Charles P. Snow ... the science community and that of the arts and humanities... Snow characterized these two communities as having ... lost the ability to communicate on any plane of serious intellectual endeavor. ... He coined the term the two cultures to characterize the polarization of these two communities.
... A commonly expressed view ... can be reduced to ``Let us create a community of Renaissance men and women, instead of these specialists.'' I would suggest that the result of this would be a culture of mediocre generalists, which is not what we need. ...
On the other hand, the notion of a Renaissance team is entirely viable: a social network of specialists ... But while viable, the systemic biases of language, funding, and institutional barriers make this type of team the exception rather than the norm.
... our educational system ... in the rare cases where team performance is encouraged, more often than not, it is a homogenous, rather than a heterogeneous, team from the perspective of skills and culture, in the C.P. Snow sense.
... ''
-- _The Invisible Future: the seamless integration of technology with everyday life_ book edited by Peter J. Denning, editor. 2002 [idea_space; #architecture; ?]
I think simplicity is such a important general design rule that it deserves a section all by itself.
related local pages:
Marissa Mayer, who keeps Google's home page pure, understands that less is more. Other tech companies are starting to get it, too. Here's why making things simple is the new competitive advantage.http://www.fastcompany.com/magazine/100/beauty-of-simplicity.html
In October of 1969, the computer industry journal, Datamation, noted that DEC's PDP-11 was much more powerful than the AGC, but this is beside the point. Simpler systems are inherently easier to program, maintain, and fail less often.[simplicity; space hardware]
-- marx on Mon May 26th, 2003 http://www.kuro5hin.org/comments/2003/5/23/134430/275?pid=277... even geniuses can easily get confused when there is too much complexity. If we can keep everything very simple, except possibly some part about error estimates or something similar, then the field will be less confusing, it will be open to more people, and progress will be faster.
... There seems to be a kind of culture in some parts of science that the one who presents the most difficult and convoluted equations has won, i.e. if you have succeeded in presenting something which no one else can fully understand, then you cannot be criticized. It should be the opposite; the one who can explain something in the simplest way should "win".
This is nothing new, it's simply Occam's Razor, but for some reason it seems to have fallen out of grace lately.
-- Jan Gray http://www.fpgacpu.org/log/sep00.html#000919 [FIXME: crosslink to computer_architecture.html#FPGA or computer_architecture.html#simple_cpu ]``A theme of my work: for FPGA CPU cores, simple is beautiful. In my experience, ...
- smaller is cheaper
- smaller is faster
- smaller is more power frugal
- simpler is easier to test
''
I am a disbeliever of anything that requires ... much documentation, head-scratching, hand-waving, and eyes-glazing-over.-- Dave Winer, quoted at http://www.zeldman.com/ which has further thoughts on the subject.
DECEMBER 1, 1999- "Complexity increases the possibility of failure; a twin-engine airplane has twice as many engine problems as a single-engine airplane." By analogy, in both software and electronics, the rule that simplicity increases robustness. It is correspondingly argued that the right way to build reliable systems is to put all your eggs in one basket, after making sure that you've built a really good basket.
Source: The New Hacker's Dictionary -- http://www.linuxcare.com/news_columns/lingo/archive_99december.epl ... (Is it in the Jargon File ? creed.html#jargon )
"Frugal-Ed" is a forum for educators to discuss frugal or simple living and voluntary simplicity.-- http://csf.colorado.edu/archive/
`` There was a man named do Bono, a Maltese, who wished to investigate the process of creative thinking. He prepared for an experiment a room with two doors, one across from other. You go in one door, cross the room and then you walk out the other. He put at the door entrance some material--two flat boards, some ropes. And he got as his subjects some young children. He said to the children "This is a game we play. You must go through this room and out the other door. You must not touch the floor with any part of your body, or clothing.". All of the children figured out what to do -- they tied the one board to each foot and they walked across the room like on skis.
Now he performed second part of the experiment. He gave only one board instead of two. This time the children adopted the trick with a difference. They tied the rope to the end of single board and then stood on it, and jumped up, tugging the rope to pull the board forward, hopping and tugging, moving a little bit at a time. The average time to cross in the second part was less than in the first time.
Why didn't children in the first group think of the trick? They looked at what they were given to use for materials and, they like all of us, wanted to use everything. But they did not need everything. They could do better with less, in a different way. ''
-- Frederik Pohl, The Gold at the Starbow's End
[simplify/synergy][low-power]`` The other nice side effect of the minimalistic approach Palm's designers took with this model is it uses remarkably little power. It has only a 16 MHz processor, which draws very little current. The backlight is a big source of power drain but the Zire doesn't have one of these. Color screens use a lot of power but this model doesn't have one of these, either. Even RAM draws power so by keeping this down to [2 MB]. In short, the Zire may use the least amount of power of any handheld Palm has made since its very first model.
I've been using a Zire as much as physically possible since I got it and the internal battery has so far completely defeated my attempts to drain it. ... The usual estimate is someone uses their handheld for 30 minutes a day so you might get away with charging a Zire only once every couple of months. Compared with handhelds that have to be charged almost every day, this is phenomenal. ''
the Dana's rugged simplicity means it's less likely to have either hardware or software problems-- "A Dana for Every Schoolkid? : Using Palm software, this device offers many laptop-like benefits at a fraction of the cost" article by Stephen H. Wildstrom 2003-04-21 http://www.businessweek.com/magazine/content/03_16/b3829030.htm [FIXME: crosslink with wearable_electronic.html#dana ?]
Stuff related to Buckminster Fuller (who apparently coined the word "synergy"), his World Game, and geometry. (tensegrity ?)
Related to
... The irony, however, is that if somehow we could have gotten Galileo and Fuller together over lunch, Galileo would have perhaps found Fuller positively mad.http://www.historyguide.org/intellect/lecture6a.html
"
I got from
http://world.std.com/~brd/love.html
is pretty cool.
What would it look like with the oceans opaque,
instead of the dry land opaque ?
Or just the outline of the oceans opaque ?
[FIXME: software todo]
Was this created (or is the best way of creating something like this)
using the
GIMP Map-Object Plugin
http://www.home.unix-ag.org/simon/gimp/globes.html
?
A vast overabundance of this Earthian cosmic energy income is now technically impoundable and distributable to humanity by presently proven technology. We are not allowed to enjoy this primarily because tax-hungry government bureaucracies and money-drunk big business can't figure a way of putting meters between these cosmic energy sources and the Earthian passengers, so nothing is done about it. The technical equipment -- steel plows, shovels, wheelbarrows, boilers, copper tubing, etc. -- essential to individuals' successful harvesting of their own cosmic energy income cannot be economically produced in the backyard kitchen, garage, or studio without the large scale industrial tools' production elsewhere of industrial materials and tools-that-make-tools involving vast initial capital investments. If big business and big government don't want to amass and make available adequate capital for up-to-date technological tooling, people will rarely be able to tap the cosmic energy income, except by berry-, nut-, mushroom-, or apple-picking and by fishing.
-- http://osearth.com/workshops/whysimulationswork.shtml [FIXME: books_to_read][FIXME: #simplicity]Engineer and author John Lienhard might well have been describing o.s.EARTH's mission in his wonderful book The Engines of our Ingenuity:
We now use the term black box any time we have to describe a function that we hide from sight. It has practically turned into a metaphor for our retreat from understanding how things work....Educating a strong and capable citizenry means teaching students that someone else's subject matter is not a black box, that those boxes can and must be opened. Once we realize that we cannot deal with part of a system in isolation, it becomes very clear that encasing knowledge in boxes is one of the most destructive things we do.
So how do we open black boxes when they grow so complex? We need to find the threads of simplicity that run through them.
-- Oxford University Press, pp. 170-171
--R. Buckminster Fuller quoted at http://www.pbs.org/wnet/bucky/ http://www.wnet.org/archive/bucky.cgi (these 2 seem identical) http://www.lsi.usp.br/usp/rod/bucky/buckminster_fuller.html "Interesting People & Ideas" http://www.lclark.edu/~miller/ideas.html#bucky http://www.plexus.org/chalkboard/land/messages/214.htmlI'm not trying to counsel any of you to do anything really special except to dare to think and to dare to go with the truth and to dare to really love completely.
-- R. Buckminster Fuller http://www.westnet.com/~crywalt/inventions/inv_138.htmlConsequently, I also said in 1927, "Here I am launching a half-century-magnitude program with nobody telling me to do so, or suggesting how to do it." I had absolutely no money and my darling wife (who has now been married to me for 66 years) was willing to go along with my thinking and commitments. I said to myself, "If I, in confining my activity to inventing, proving and improving, and physically producing artifacts suggested to me by physical challenges of the a priori environment, which inventions alter the environment consistently with evolution's trending, whereby I am doing that which is compatible with what universal evolution seems intent upon doing -- which is to say, if I am doing what God wants done, i.e., employing my mind to help other humans' minds to render all humanity a physically self-regenerative and comprehensively intellectual integrity success so that humans can effectively give their priority of attention to the ongoing local Universe information-gathering and local problem-solving, primarily with design-science artifact solutions which will altogether result in comprehensive environmental transformation leading to conditions so favorable to humans' physical wellbeing and metaphysical equanimity as to permit humans to become permanently engaged with only the by-mind-conceived challenges of local Universe -- then I do not have to worry about not being commissioned to do so by any Earthians and I don't have to worry how we are going to acquire the money, tools, and services necessary to produce the successively evoluting special-case physical artifacts that will most effectively increase humanity's technological functioning advantage to an omnisuccess-producing degree."
Other pages with long list of Buckminster Fuller links:
http://web.shorty.com/geeks/96/sep/msg00159.html
how to mismake a soccer ball
Subject: how to mismake a soccer ball
From: (Anton Sherwood)
Date: Tue, 3 Sep 1996 23:24:53 -0700
I wrote a little C program to enumerate the ways to make a closed ball
from 12 pentagons and up to 20 hexagons. (I don't care whether the
faces are regular, because I got on this track by wondering about
the varieties of buckyballs.)
I thought I'd have to build (and debug) a representation of the polygons
and their connections. Easier to do the search by hand... But eventually
it hit me that all I need is a bit string representing the convex and
concave vertices of the boundary of the incomplete ball.
Solutions = 526363
Dead ends = 21982613
Face overflows = 19186580
Edge overflows = 410
The output is also a bit string: 1 for a pentagon, 0 for a hexagon; and
they're added in a strict spiral sequence, so even though the program
knows nothing about the shape, it's easy for a human to build it up
from its code. Each solution appears in the tree 120/G times, where
G is the size of its symmetry group.
And what's my point in doing this? Well, if you should ever want to
build a dome house with a square floor, let me know!
Anton Sherwood *\\* +1 415 267 0685 *\\*
"NO!!! Not THAT button!!!"
| shape | size in unit tetras (or unit triangles) | size in unit cubes (or unit squares) |
|---|---|---|
| equilateral triangle with sides of length s (see #t(x) for details) | s^2 | s^2 * sqrt(3) / 4 |
| equilateral triangle with sides of length 2*s | 4*s^2 | s^2 * sqrt(3) |
| square with sides of length s | s^2 * 4 / sqrt(3) | s^2 |
| square with diagonal of length s | s^2 * 2 / sqrt(3) | s^2 / 2 |
| area of hexagon inscribed inside a circle of radius r | r^2 * 6 | r^2 * 3 * sqrt(3) / 2 |
| area of hexagon with a circle inscribed of radius r (it's pretty easy to see that once you chop out the inscribed hexagon, the 6 remaining fragments can be assembled into 2 more triangles the same size as the 6 interior trangles) | r^2 * 8 | r^2 * 6 / sqrt(3) |
| area of a circle of radius r (obviously more than the 6 triangles of the inscribed hexagon ... the little leftovers between that hexagon and the circle add up to a bit more than 1 more triangle) (obviously more than the 2 squares of the inscribed square with diagonal of length 2*r ... the little leftovers add up to a bit more than 1 more square) | 4*π*r^2 / sqrt(3) =~= 7.26*r^2 | pi*r^2 = π*r^2 =~= 3.14*r^2 |
| area of pentagon with sides of length s | s^2 * sqrt( 25 + 10*sqrt(5) ) / sqrt(3) | s^2 * sqrt( 25 + 10*sqrt(5) ) / 4 |
| area of sphere (compare the unit dodecahedron, which has a surface of 20 unit triangles ...) | 16*pi*r^2 / sqrt(3) =~= (29.02)*r^2 | 4*pi*r^2 =~= (12.566)*r^2 |
| volume of a sphere http://mathworld.wolfram.com/Sphere.html /* was sphere */ = 2/3 the volume of cylinder circumscribed around it | 4*pi*r^3/3 | |
| volume of cylinder circumscribed around unit sphere | 2*pi*r^2 | |
| the Platonic solids http://mathworld.wolfram.com/PlatonicSolid.html | ||
| volume of regular tetrahedon with edges of length s | s^3 | s^3 / ( 6 * sqrt(2) ) |
| volume of regular tetrahedon with edges of length sqrt(2) | 2*sqrt(2) | 1/3 |
| volume of cube with edges of length s | s^3 * 6 * sqrt(2) | s^3 |
| volume of cube with face diagonal of length s | s^3 * 3 | s^3 * / ( 2 * sqrt(2) ) |
| volume of regular octahedron with edges of length s | s^3 * 4 | s^3 * sqrt(2) / 3 |
| volume of regular dodecahedron with edges of length s | s^3 * 3 * sqrt(10) * ( φ )^4 = s^3 * ( 15 + 7 * sqrt(5) ) * sqrt(2) * 3 / 2 | s^3 * sqrt(5) * ( φ )^4 / 2 = s^3 * ( 15 + 7 * sqrt(5) ) / 4 |
| volume of regular icosahedron with edges of length s | s^3 * 5 * sqrt(2) * (φ)^2 = s^3 * ( 3 + sqrt(5) ) * sqrt(2) * 5 / 2 |
s^3 * 5 * (φ)^2 / 6
=
s^3 * ( 3 + sqrt(5) ) * 5 / 12
(where φ = (1 + sqrt(5))/2 = the golden ratio ). |
Often we want to approximate a sphere by a few points (the vertices of a polyhedron) or by a few pieces of paper (the gores of a globe).
The opposite problem is #sphere_packing.
See also #map_software for more map projections.
[FIXME: Does that source code, when executed, give exactly the same results listed by Hardin et al ?: ]
``Tables of Spherical Codes with Icosahedral Symmetry: A library of good packings, coverings and maximal volume arrangements of points on the sphere in 3 dimensions having icosahedral symmetry. The number of points ranges from 60 to 78032.'' by R. H. Hardin, N. J. A. Sloane and W. D. Smith http://www.research.att.com/~njas/icosahedral.codes/ (includes source code) For each of these point listings, if I draw the voroni cell around each of these points (dividing the sphere into little hexagons and pentagons), or simply draw lines between each point and ``enough'' nearest neigbors until the sphere is divided up into little triangles, those spherical (but nearly flat) polygons become a (nearly ?) regular tiling of the sphere.
Todo: use this idea to convert a map of Earth into little tiles (Which source code makes this easier to do ?) ... then what ? Simplest thing to do: Just print out the tiles, and assemble into a nearly-spherical polyhedron. Next-simplest: Print out *several copies* high-resolution version of the tiles, spread them out on my kitchen table, and play with my ideas of tiling the sphere onto the plane, and different ways to flatten pieces of the sphere with little distortion. (In particular, long, narrow slivers flatten with little distortion ...) Perhaps I could come up with a completely different ``more accurate'' map of the Earth. [FIXME:]
[FIXME: Think about extending this to 4 or more dimensions. Would this have any practical use ? ... how about covering the surface of the 4D object ``the surface of Earth from 0 A.D. to 2020 A.D.'', which is a cylinder in some projections ? Or we could warp it to fit (half of) a hypersphere, where one pole represents the 2 initial humans (Adam and Eve), and we map ``time'' radially from that pole, such that any one instant is mapped as a 3D sphere, with area proportional to # of humans alive at that instant ]
"Tiling a plane with a dodecahedron" http://codefun.com/Geometry_tile1.htm and "Tiling anything with a single shape" http://www.codefun.com/Geometry_golden1.htm seems related somehow.
mentions
I've been thinking about building my own globe. Rather than approximating it with some sort of polyhedra made of flat polygons, I've been thinking about approximating it out of pieces of paper that are curved. (Unfortunately, paper can only curve in one direction ... which is what makes "map projection" so difficult -- the globe is not a developable surface ). Perhaps the intersecting cylinders illustrated by Paul Bourke would be much better than the standard thin globe gores.
filling space with a bunch of spheres, or filling some area with a collection of circles (possibly unequal-sized).
[2004-01-24:DavidCary I moved this from http://rdrop.com/~cary/html/3d_design.html#maps to http://visual.wiki.taoriver.net/moin.cgi/EarthMap ; this is now an old archive]
contents:
See also:
(and a few of the most interesting paper maps ... should I split out paper maps into their own category ?) (also photographs of Earth, Luna, and other planets)
Hydrographic Surveys Hydrographic surveys are conducted to determine the configuration of the bottoms of water bodies, especially as it pertains to navigation. This includes the detection, location and identification of wrecks and obstructions primarily through the use of side scan sonar and multibeam sonar technology. Using this technology, NOAA played a crucial role in finding the wreckage of: TWA 800, John F. Kennedy, Jr.'s plane and EgyptAir 990;, Electronic Navigational Charts, etc. NOAA began its release of prototypes of digital vector ENCs for testing and evaluation by the public. The ENCs are available solely via the Internet at no cost to any interested party seeking to download this data.
David Rumsey Historical Map Collection ... contains over 8,000 maps. The collection focuses on rare 18th and 19th century North and South America maps and ... The collection can be used to study genealogy and family history.http://www.davidrumsey.com/ [FIXME: what kind of software do they use ? Is there an open-source alternative ?]
DAV bought some nice maps from these people in 2001-02-20; the mailing label says
RealEarth GlobeMaps Universal Marketing Company 1013 Barrington Oaks Place Roswell GA 30075-4790
[FIXME: merge with other heading of same name]
ready-to-run mapping software; and (non-image) raw map data. See #sphere_approximation for other "projections" and other ideas and algorithms that might be useful for mapping software
finding interesting places on Earth
``Take our fun online quiz to find the best places to live, work, & retire. Discover perfect hometowns rated to match YOUR unique interests. Compare the best cities and small towns with free colorful reports. Then search for jobs in your career field in your Top Spots.''
Sean Gorman ...
... Gorman has become part of an expanding field of researchers whose work is coming under scrutiny for national security reasons. His story illustrates new ripples in the old tension between an open society and a secure society.
... "It's a tricky balance," said Michael Vatis, founder and first director of the National Infrastructure Protection Center. ..."But I don't think security through obscurity is a winning strategy."
Gorman compiled his mega-map using publicly available material he found on the Internet. None of it was classified. His interest in maps evolved from his childhood, he said, because he "grew up all over the place." Hunched in the back seat of the family car, he would puzzle over maps, trying to figure out where they should turn. Five years ago, he began work on a master's degree in geography. His original intention was to map the physical infrastructure of the Internet, to see who was connected, who was not, and to measure its economic impact.
... "I wasn't even thinking about implications."
The implications, however, in the post-Sept. 11 world, were enough to knock the wind out of John M. Derrick Jr., chairman of the board of Pepco Holdings Inc., which provides power to 1.8 million customers. When a reporter showed him sample pages of Gorman's findings, he exhaled sharply.
"This is why CEOs of major power companies don't sleep well these days," Derrick said, flattening the pages with his fist. "Why in the world have we been so stupid as a country to have all this information in the public domain? Does that openness still make sense? It sure as hell doesn't to me."
...
... perhaps link to "transparent society", ways to make society open *and* secure.
the international square earth society http://pw1.netcom.com/~rogermw/square_earth.html links to "the International Flat Earth Research Society" http://www.lhup.edu/~dsimanek/fe-scidi.htm
there are an infinite number of spherical spaceforms, including the lens spaces and the fascinating Poincaré space. ...
The authors give the construction and complete classification of all 3-dimensional spherical spaces, and discuss which topologies are likely to be detectable by crystallographic methods. They predict the shape of the pair separation histogram ...
The authors are Jean-Pierre Luminet (DARC/LUTH, Observatoire de Paris, France), Roland Lehoucq (Service d’Astrophysique, CEA Saclay, France), Jean-Philippe Uzan (Laboratoire de Physique Théorique, Orsay, France), Evelise Gausmann (Université de Sao Paulo, Brésil) et Jeffrey Weeks (Canton, USA).
There would also need to be legal changes. In the UK, for example, automatic control of steering and brakes is illegal.
Canadian engineer Paul Moller's Skycar M400
skyhooks, space elevators, beanstalks, etc.
also Loftstrom loops.
Designing a skyhook has some similarities to #spacecraft_design , yet in other ways it's completely different than any artifact ever built before.
"space elevator" appears stationary (perhaps with minor vibrations) to someone standing on Earth (or whatever planet it is installed on). The "skyhook" appears to spin; typically one end comes down to (near) the planet surface, grabs the cargo, then pulls back out ... and releases it somewhere out in space. "rotavators, which are basically rotating shorter space elevators in lower orbits"